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GoldClient
Alternative CS 1.6 client - built with stability and performance in mind.
  • Enhanced security, modern visual add-ons like radar, killfeed and customizable xhairs.
  • Up-to-date ReHLDS and ReGameDLL builds with full offline bot support.
  • Tons of bug fixes, QoL improvements, and performance tweaks.
  • Full Steam compatibility - automatic account sync when Steam is running.
  • Regular updates with improvements and fixes.
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Latest : 2.5.6.0
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🚀 New Feature

  • Added ConVar for HUD radar, toggles between a radar that scales dynamically to encompass all the detected elements on the map
    • hud_radar_mapscale_dynamic = 0/1 (Default: 0)
    • hud_radar_mapscale_dynamic_min = 0.01/3.5 (Default: 0.35)
  • Added ConVar sdl_minimize_on_focus_loss, enables minimizing the game if the game window in fullscreen mode loses focus (Default: 1 - It is recommended to disable this deprecated behavior, to improve compatibility with window managers)
  • Added support for additive/blur effects for fonts
  • Added ConVar r_prefertexturefiltering for easy texture filtering toggling
  • Added ConVar dev_console to enable in-game console
  • Added ConVar gl_use_shaders to enable the overbright effect
  • Added EEU and WEU regions to ServerBrowser

🚀 New Feature

  • Added hot-reload schemes/fonts when a video mode changed or window resized (a restart is no longer needed)
  • Added new non-exclusive fullscreen mode Fullscreen windowed
  • Added support video aspect ratio 16:10
  • Added more settings to Video/Audio
  • Added support for multiple displays, parameter -displayindex N for startup app on specific display and new ConVar
    • sdl_displayindex
  • Added speaker icon in ScoreBoard, when a player is talking
  • Added feature Drag&Drop demo file into window
  • Added additional info to demo file about what is was recorded on GoldClient+ (aka GSClient+)
  • Added auto-download missing pre-cached resources when viewing a demo file using by new ConVar
    • cl_download_demo_resources = 0/1 (Default: 1)
  • Demo can be slowed/fasted up to x16 times
  • Increased texture limit from 640x480 up to 1024x1024
  • Allow spawn a map with missing resources of map in developer mode using resources such llike error.mdl or error.spr as fallback
  • Added auto-generation map image for HUD radar and new ConVars
    • hud_radar_takeshot = 0/1 (Default: 1)
    • hud_radar_takeshot_quality = 0/100 (Default: 65)

🚀 New Feature

  • Added ConVar cl_download_retries set max number of attempts to download files from FastDL

🚀 New Feature

  • Maximum heap memory size raised to 512MB from 128MB (Default: 256MB)

🚀 New Feature

  • Added ConVars
    • viewmodel_fov
    • viewmodel_lag_scale
    • viewmodel_lag_speed
    • viewmodel_shift_left_amt
    • viewmodel_shift_right_amt
    • viewmodel_shift
    • viewmodel_offset_x
    • viewmodel_offset_y
    • viewmodel_offset_z
    • camera_movement_interp
    • camera_movement_scale
    • cl_bobstyle
    • cl_bobamt_vert
    • cl_bobamt_lat
    • cl_bob_lower_amt
    • cl_camera_follow_bone_index