🚀 New Feature
- Added ConVar for HUD radar, toggles between a radar that scales dynamically to encompass all the detected elements on the map
hud_radar_mapscale_dynamic
= 0/1 (Default: 0)
hud_radar_mapscale_dynamic_min
= 0.01/3.5 (Default: 0.35)
- Added ConVar
sdl_minimize_on_focus_loss
, enables minimizing the game if the game window in fullscreen mode loses focus (Default: 1 - It is recommended to disable this deprecated behavior, to improve compatibility with window managers)
- Added support for additive/blur effects for fonts
- Added ConVar
r_prefertexturefiltering
for easy texture filtering toggling
- Added ConVar
dev_console
to enable in-game console
- Added ConVar
gl_use_shaders
to enable the overbright effect
- Added EEU and WEU regions to ServerBrowser
🚀 New Feature
- Added hot-reload schemes/fonts when a video mode changed or window resized (a restart is no longer needed)
- Added new non-exclusive fullscreen mode
Fullscreen windowed
- Added support video aspect ratio
16:10
- Added more settings to Video/Audio
- Added support for multiple displays, parameter
-displayindex
N for startup app on specific display and new ConVar
- Added speaker icon in ScoreBoard, when a player is talking
- Added feature
Drag&Drop
demo file into window
- Added additional info to demo file about what is was recorded on
GoldClient+
(aka GSClient+)
- Added auto-download missing pre-cached resources when viewing a demo file using by new ConVar
cl_download_demo_resources
= 0/1 (Default: 1)
- Demo can be slowed/fasted up to
x16
times
- Increased texture limit from
640x480
up to 1024x1024
- Allow spawn a map with missing resources of map in developer mode using resources such llike
error.mdl
or error.spr
as fallback
- Added auto-generation map image for HUD radar and new ConVars
hud_radar_takeshot
= 0/1 (Default: 1)
hud_radar_takeshot_quality
= 0/100 (Default: 65)
🚀 New Feature
- Added ConVar
cl_download_retries
set max number of attempts to download files from FastDL
🚀 New Feature
- Maximum heap memory size raised to
512MB
from 128MB
(Default: 256MB
)
🚀 New Feature
- Added ConVars
viewmodel_fov
viewmodel_lag_scale
viewmodel_lag_speed
viewmodel_shift_left_amt
viewmodel_shift_right_amt
viewmodel_shift
viewmodel_offset_x
viewmodel_offset_y
viewmodel_offset_z
camera_movement_interp
camera_movement_scale
cl_bobstyle
cl_bobamt_vert
cl_bobamt_lat
cl_bob_lower_amt
cl_camera_follow_bone_index
🚀 New Feature
- Added ConVar
viewmodel_retract
to enables weapon view model retraction near obstacles
- Added ConVar
engine_no_focus_sleep
to set sleep time when the game is not focused
- Added ConVar
engine_no_render_minimized
to disable update screen rendering when game is minimized (Low CPU and GPU power consumption)
- Added a whitelist of ConVars/Commands from
convar_whitelist.cfg
config
- Added ConVars to customize more violence and blood effect
violence_vfxblood
violence_vfxblood_color
violence_vfxblood_gibs
violence_vfxblood_bigdrops
violence_vfxblood_burst_ratio
violence_vfxblood_mist
violence_vfxblood_small
violence_vfxblood_splat
violence_vfxblood_drops
violence_vfxblood_headshot
violence_vfxblood_grenade
🚀 New Feature
- Added map filter in NewGame
- Added favorites server from Steam account
- Added param
-noservice
to disable game service like TurboNet and others
- Added ConVar
snd_mute_losefocus
mute sound when game lose focus (enabled by default)
- Added ConVar
violence_bloodamount
to increase violence
- Added ConVar
cl_download_enable_gzip
enables support for downloading compressed files from FastDL
- Added ConVar
cl_allow_redirect
to allow redirection
- Added ConVar
hud_draw_only_deathnotices
(Useful to moviemaking)
- Added ConVar
cl_minviewmodel
to enable only standard models in viewmodel
- Added new UI ConVar by connection events to server and spawn
ui_window_bringfront_on_event
- Bring game to front
ui_window_sound_on_event
- Play a sound on event
🚀 New Feature
- Added new ConVar for HUD in-game chat
hud_saytext_time
hud_saytext_gap
- Added support for
ReHLDS API
for listenserver
- Added support
CustomFontFiles{}
in TrackerScheme.res
for a custom font with any language
- Added support to use own font only for chat
Fonts { HudChat }
- Added few languages to choose (not a translation)
Serbian
Uzbek
Azerbaijani
Georgian
Kyrgyz
Turkmen
🚀 New Feature
- Added support for multilayers overview map for extended
HUD Radar
- Added halo effect around extended
HUD Radar
when a bomb is planted
- Added new ConVar for
HUD Radar
hud_radar_always_centered
hud_radar_icon_scale_min
hud_radar_square_with_scoreboard
hud_radar_map_solidcolor
hud_radar_shapecolor
hud_radar_table_rotate
- Added new ConVar
hud_saytext_max
to set max number of lines in-game chat @Nord1cWarr1or
- Added
cl_gunsmoke
quark (Legacy from gunsmoke command)
🚀 New Feature
- Added new ConVar
ui_taskbar_iconflash
for flash icon on system taskbar to grab the user's attention on events such as connected to game server, or spawn, etc
- Added support submodel hands/arms on depends current team
- Added support hot reload texture of skybox via changed
sv_skyname
- Added new dev ConVar
r_lockcull
, r_lockpvs
for purpose performance tests
- Added new command
lookatweapon
for look at held weapon, if the model supports this animation
- Added new command
bindlist
for display current keybinds
🚀 New Feature
- Added new command
r_cleardecals
🐛 Bug Fix
- Fixed a bug with ConVar
r_fullbright
in multiplayer
🐛 Bug Fix
- Fixed a voice issue when changing the player's viewent (e.g when using a 3rd-person camera)
🚀 New Feature
- Implemented extended HUD Radar
hud_radar
hud_radar_alpha
hud_radar_locked
hud_radar_mapscale
hud_radar_scale
hud_radar_square
hud_radar_showhealth
hud_radar_shownames
hud_radar_showtracks
hud_radar_objectives
hud_radar_map_shadecolor
hud_radar_map_outlinethickness
hud_radar_map_outlinecolor
hud_radar_fgcolor
hud_radar_bgcolor
🚀 New Feature
- Reworked precache-system, fixed issue about
Texture Overflow MAX_GLTEXTURES
- Added new ConVar for AWP
cl_crosshair_sniper_width
cl_bob_sniper
cl_bobup_sniper
cl_bobcycle_sniper
- Reworked ConVar
cl_minmodels
, now minmodels will be work even are missing in precache models
🚀 New Feature
- ConVars
cl_bob
, max_shells
, max_smokepuffs
marked as an archive, which allows them to be saved in config
🐛 Bug Fix
- Fixed a bug in monitor frequency when FBO scaling is enabled
- Fixed a crash in ServerBrowser when
SteamMatchmakingServers()
function returned null at shutdown
- Fixed an issue with
BuySubMenu.res
file not loading as per player's team
🚀 New Feature
- Added AMXX Module with
GoldClient API
- Added new command
BindToggle
for easy switching state of convar
- Added support PNG format for avatar
🐛 Bug Fix
- Fixed an issue with sorting auto-completion in console dialog
- Fixed a bug with muted menu In-Game
- Fixed a bug with larger avatars
- Fixed an issue with lightstyle in listenserver