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Changelog

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2.5.6.0

🚀 New Feature

  • Added ConVar for HUD radar, toggles between a radar that scales dynamically to encompass all the detected elements on the map
    • hud_radar_mapscale_dynamic = 0/1 (Default: 0)
    • hud_radar_mapscale_dynamic_min = 0.01/3.5 (Default: 0.35)
  • Added ConVar sdl_minimize_on_focus_loss, enables minimizing the game if the game window in fullscreen mode loses focus (Default: 1 - It is recommended to disable this deprecated behavior, to improve compatibility with window managers)
  • Added support for additive/blur effects for fonts
  • Added ConVar r_prefertexturefiltering for easy texture filtering toggling
  • Added ConVar dev_console to enable in-game console
  • Added ConVar gl_use_shaders to enable the overbright effect
  • Added EEU and WEU regions to ServerBrowser

2.5.0.0

🚀 New Feature

  • Added hot-reload schemes/fonts when a video mode changed or window resized (a restart is no longer needed)
  • Added new non-exclusive fullscreen mode Fullscreen windowed
  • Added support video aspect ratio 16:10
  • Added more settings to Video/Audio
  • Added support for multiple displays, parameter -displayindex N for startup app on specific display and new ConVar
    • sdl_displayindex
  • Added speaker icon in ScoreBoard, when a player is talking
  • Added feature Drag&Drop demo file into window
  • Added additional info to demo file about what is was recorded on GoldClient+ (aka GSClient+)
  • Added auto-download missing pre-cached resources when viewing a demo file using by new ConVar
    • cl_download_demo_resources = 0/1 (Default: 1)
  • Demo can be slowed/fasted up to x16 times
  • Increased texture limit from 640x480 up to 1024x1024
  • Allow spawn a map with missing resources of map in developer mode using resources such llike error.mdl or error.spr as fallback
  • Added auto-generation map image for HUD radar and new ConVars
    • hud_radar_takeshot = 0/1 (Default: 1)
    • hud_radar_takeshot_quality = 0/100 (Default: 65)

2.3.8.6

🚀 New Feature

  • Added ConVar cl_download_retries set max number of attempts to download files from FastDL

2.3.8.5

🚀 New Feature

  • Maximum heap memory size raised to 512MB from 128MB (Default: 256MB)

2.3.8.0

🚀 New Feature

  • Added ConVars
    • viewmodel_fov
    • viewmodel_lag_scale
    • viewmodel_lag_speed
    • viewmodel_shift_left_amt
    • viewmodel_shift_right_amt
    • viewmodel_shift
    • viewmodel_offset_x
    • viewmodel_offset_y
    • viewmodel_offset_z
    • camera_movement_interp
    • camera_movement_scale
    • cl_bobstyle
    • cl_bobamt_vert
    • cl_bobamt_lat
    • cl_bob_lower_amt
    • cl_camera_follow_bone_index

2.3.7.0

🚀 New Feature

  • Added ConVar viewmodel_retract to enables weapon view model retraction near obstacles
  • Added ConVar engine_no_focus_sleep to set sleep time when the game is not focused
  • Added ConVar engine_no_render_minimized to disable update screen rendering when game is minimized (Low CPU and GPU power consumption)
  • Added a whitelist of ConVars/Commands from convar_whitelist.cfg config
  • Added ConVars to customize more violence and blood effect
    • violence_vfxblood
    • violence_vfxblood_color
    • violence_vfxblood_gibs
    • violence_vfxblood_bigdrops
    • violence_vfxblood_burst_ratio
    • violence_vfxblood_mist
    • violence_vfxblood_small
    • violence_vfxblood_splat
    • violence_vfxblood_drops
    • violence_vfxblood_headshot
    • violence_vfxblood_grenade

2.3.6.0

🚀 New Feature

  • Added map filter in NewGame
  • Added favorites server from Steam account
  • Added param -noservice to disable game service like TurboNet and others
  • Added ConVar snd_mute_losefocus mute sound when game lose focus (enabled by default)
  • Added ConVar violence_bloodamount to increase violence
  • Added ConVar cl_download_enable_gzip enables support for downloading compressed files from FastDL
  • Added ConVar cl_allow_redirect to allow redirection
  • Added ConVar hud_draw_only_deathnotices (Useful to moviemaking)
  • Added ConVar cl_minviewmodel to enable only standard models in viewmodel
  • Added new UI ConVar by connection events to server and spawn
    • ui_window_bringfront_on_event - Bring game to front
    • ui_window_sound_on_event - Play a sound on event

2.3.5.0

🚀 New Feature

  • Added new ConVar for HUD in-game chat
    • hud_saytext_time
    • hud_saytext_gap
  • Added support for ReHLDS API for listenserver
  • Added support CustomFontFiles{} in TrackerScheme.res for a custom font with any language
  • Added support to use own font only for chat Fonts { HudChat }
  • Added few languages to choose (not a translation)
    • Serbian
    • Uzbek
    • Azerbaijani
    • Georgian
    • Kyrgyz
    • Turkmen

2.3.4.0

🚀 New Feature

  • Added support for multilayers overview map for extended HUD Radar
  • Added halo effect around extended HUD Radar when a bomb is planted
  • Added new ConVar for HUD Radar
    • hud_radar_always_centered
    • hud_radar_icon_scale_min
    • hud_radar_square_with_scoreboard
    • hud_radar_map_solidcolor
    • hud_radar_shapecolor
    • hud_radar_table_rotate
  • Added new ConVar hud_saytext_max to set max number of lines in-game chat @Nord1cWarr1or
  • Added cl_gunsmoke quark (Legacy from gunsmoke command)

2.3.3.0

🚀 New Feature

  • Added new ConVar ui_taskbar_iconflash for flash icon on system taskbar to grab the user's attention on events such as connected to game server, or spawn, etc
  • Added support submodel hands/arms on depends current team
  • Added support hot reload texture of skybox via changed sv_skyname
  • Added new dev ConVar r_lockcull, r_lockpvs for purpose performance tests
  • Added new command lookatweapon for look at held weapon, if the model supports this animation
  • Added new command bindlist for display current keybinds

2.3.2.0

🚀 New Feature

  • Added new command r_cleardecals

🐛 Bug Fix

  • Fixed a bug with ConVar r_fullbright in multiplayer

2.3.1.0

🐛 Bug Fix

  • Fixed a voice issue when changing the player's viewent (e.g when using a 3rd-person camera)

2.3.0.0

🚀 New Feature

  • Implemented extended HUD Radar
    • hud_radar
    • hud_radar_alpha
    • hud_radar_locked
    • hud_radar_mapscale
    • hud_radar_scale
    • hud_radar_square
    • hud_radar_showhealth
    • hud_radar_shownames
    • hud_radar_showtracks
    • hud_radar_objectives
    • hud_radar_map_shadecolor
    • hud_radar_map_outlinethickness
    • hud_radar_map_outlinecolor
    • hud_radar_fgcolor
    • hud_radar_bgcolor

2.2.1.0

🚀 New Feature

  • Reworked precache-system, fixed issue about Texture Overflow MAX_GLTEXTURES
  • Added new ConVar for AWP
    • cl_crosshair_sniper_width
    • cl_bob_sniper
    • cl_bobup_sniper
    • cl_bobcycle_sniper
  • Reworked ConVar cl_minmodels, now minmodels will be work even are missing in precache models

2.1.0.0

🚀 New Feature

  • ConVars cl_bob, max_shells, max_smokepuffs marked as an archive, which allows them to be saved in config

🐛 Bug Fix

  • Fixed a bug in monitor frequency when FBO scaling is enabled
  • Fixed a crash in ServerBrowser when SteamMatchmakingServers() function returned null at shutdown
  • Fixed an issue with BuySubMenu.res file not loading as per player's team

2.0.0.0

🚀 New Feature

  • Added AMXX Module with GoldClient API
  • Added new command BindToggle for easy switching state of convar
  • Added support PNG format for avatar

🐛 Bug Fix

  • Fixed an issue with sorting auto-completion in console dialog
  • Fixed a bug with muted menu In-Game
  • Fixed a bug with larger avatars
  • Fixed an issue with lightstyle in listenserver