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2.5.6.0

Contributor of tests and ideas
Developer
Contributor of tests and ideas
Contributor of tests and ideas

🚀 New Feature

  • Added ConVar for HUD radar, toggles between a radar that scales dynamically to encompass all the detected elements on the map
    • hud_radar_mapscale_dynamic = 0/1 (Default: 0)
    • hud_radar_mapscale_dynamic_min = 0.01/3.5 (Default: 0.35)
  • Added ConVar sdl_minimize_on_focus_loss, enables minimizing the game if the game window in fullscreen mode loses focus (Default: 1 - It is recommended to disable this deprecated behavior, to improve compatibility with window managers)
  • Added support for additive/blur effects for fonts
  • Added ConVar r_prefertexturefiltering for easy texture filtering toggling
  • Added ConVar dev_console to enable in-game console
  • Added ConVar gl_use_shaders to enable the overbright effect
  • Added EEU and WEU regions to ServerBrowser

2.5.0.0

Contributor of tests and ideas
Developer
Contributor of tests and ideas
Contributor of tests and ideas

🚀 New Feature

  • Added hot-reload schemes/fonts when a video mode changed or window resized (a restart is no longer needed)
  • Added new non-exclusive fullscreen mode Fullscreen windowed
  • Added support video aspect ratio 16:10
  • Added more settings to Video/Audio
  • Added support for multiple displays, parameter -displayindex N for startup app on specific display and new ConVar
    • sdl_displayindex
  • Added speaker icon in ScoreBoard, when a player is talking
  • Added feature Drag&Drop demo file into window
  • Added additional info to demo file about what is was recorded on GoldClient+ (aka GSClient+)
  • Added auto-download missing pre-cached resources when viewing a demo file using by new ConVar
    • cl_download_demo_resources = 0/1 (Default: 1)
  • Demo can be slowed/fasted up to x16 times
  • Increased texture limit from 640x480 up to 1024x1024
  • Allow spawn a map with missing resources of map in developer mode using resources such llike error.mdl or error.spr as fallback
  • Added auto-generation map image for HUD radar and new ConVars
    • hud_radar_takeshot = 0/1 (Default: 1)
    • hud_radar_takeshot_quality = 0/100 (Default: 65)

2.3.4.0

Contributor of tests and ideas
Developer
Contributor of tests and ideas

🚀 New Feature

  • Added support for multilayers overview map for extended HUD Radar
  • Added halo effect around extended HUD Radar when a bomb is planted
  • Added new ConVar for HUD Radar
    • hud_radar_always_centered
    • hud_radar_icon_scale_min
    • hud_radar_square_with_scoreboard
    • hud_radar_map_solidcolor
    • hud_radar_shapecolor
    • hud_radar_table_rotate
  • Added new ConVar hud_saytext_max to set max number of lines in-game chat @Nord1cWarr1or
  • Added cl_gunsmoke quark (Legacy from gunsmoke command)

2.3.3.0

Contributor of tests and ideas
Developer

🚀 New Feature

  • Added new ConVar ui_taskbar_iconflash for flash icon on system taskbar to grab the user's attention on events such as connected to game server, or spawn, etc
  • Added support submodel hands/arms on depends current team
  • Added support hot reload texture of skybox via changed sv_skyname
  • Added new dev ConVar r_lockcull, r_lockpvs for purpose performance tests
  • Added new command lookatweapon for look at held weapon, if the model supports this animation
  • Added new command bindlist for display current keybinds

2.3.2.0

Contributor of tests and ideas
Developer

🚀 New Feature

  • Added new command r_cleardecals

🐛 Bug Fix

  • Fixed a bug with ConVar r_fullbright in multiplayer

2.3.0.0

Contributor of tests and ideas
Contributor of tests and ideas
Developer

🚀 New Feature

  • Implemented extended HUD Radar
    • hud_radar
    • hud_radar_alpha
    • hud_radar_locked
    • hud_radar_mapscale
    • hud_radar_scale
    • hud_radar_square
    • hud_radar_showhealth
    • hud_radar_shownames
    • hud_radar_showtracks
    • hud_radar_objectives
    • hud_radar_map_shadecolor
    • hud_radar_map_outlinethickness
    • hud_radar_map_outlinecolor
    • hud_radar_fgcolor
    • hud_radar_bgcolor

2.2.1.0

Developer
Contributor of tests and ideas

🚀 New Feature

  • Reworked precache-system, fixed issue about Texture Overflow MAX_GLTEXTURES
  • Added new ConVar for AWP
    • cl_crosshair_sniper_width
    • cl_bob_sniper
    • cl_bobup_sniper
    • cl_bobcycle_sniper
  • Reworked ConVar cl_minmodels, now minmodels will be work even are missing in precache models