May 7, 2025
Contributor of tests and ideas
Contributor of tests and ideas
Contributor of tests and ideas 🚀 New Feature
Added ConVar for HUD radar, toggles between a radar that scales dynamically to encompass all the detected elements on the map
hud_radar_mapscale_dynamic
= 0/1 (Default: 0)
hud_radar_mapscale_dynamic_min
= 0.01/3.5 (Default: 0.35)
Added ConVar sdl_minimize_on_focus_loss
, enables minimizing the game if the game window in fullscreen mode loses focus (Default: 1 - It is recommended to disable this deprecated behavior, to improve compatibility with window managers)
Added support for additive/blur effects for fonts
Added ConVar r_prefertexturefiltering
for easy texture filtering toggling
Added ConVar dev_console
to enable in-game console
Added ConVar gl_use_shaders
to enable the overbright effect
Added EEU and WEU regions to ServerBrowser
October 21, 2024
Contributor of tests and ideas
Contributor of tests and ideas
Contributor of tests and ideas 🚀 New Feature
Added hot-reload schemes/fonts when a video mode changed or window resized (a restart is no longer needed)
Added new non-exclusive fullscreen mode Fullscreen windowed
Added support video aspect ratio 16:10
Added more settings to Video/Audio
Added support for multiple displays, parameter -displayindex
N for startup app on specific display and new ConVar
Added speaker icon in ScoreBoard, when a player is talking
Added feature Drag&Drop
demo file into window
Added additional info to demo file about what is was recorded on GoldClient+
(aka GSClient+)
Added auto-download missing pre-cached resources when viewing a demo file using by new ConVar
cl_download_demo_resources
= 0/1 (Default: 1)
Demo can be slowed/fasted up to x16
times
Increased texture limit from 640x480
up to 1024x1024
Allow spawn a map with missing resources of map in developer mode using resources such llike error.mdl
or error.spr
as fallback
Added auto-generation map image for HUD radar and new ConVars
hud_radar_takeshot
= 0/1 (Default: 1)
hud_radar_takeshot_quality
= 0/100 (Default: 65)
October 1, 2023
Contributor of tests and ideas
Contributor of tests and ideas 🚀 New Feature
Added support for multilayers overview map for extended HUD Radar
Added halo effect around extended HUD Radar
when a bomb is planted
Added new ConVar for HUD Radar
hud_radar_always_centered
hud_radar_icon_scale_min
hud_radar_square_with_scoreboard
hud_radar_map_solidcolor
hud_radar_shapecolor
hud_radar_table_rotate
Added new ConVar hud_saytext_max
to set max number of lines in-game chat @Nord1cWarr1or
Added cl_gunsmoke
quark (Legacy from gunsmoke command)
September 6, 2023
Contributor of tests and ideas 🚀 New Feature
Added new ConVar ui_taskbar_iconflash
for flash icon on system taskbar to grab the user's attention on events such as connected to game server, or spawn, etc
Added support submodel hands/arms on depends current team
Added support hot reload texture of skybox via changed sv_skyname
Added new dev ConVar r_lockcull
, r_lockpvs
for purpose performance tests
Added new command lookatweapon
for look at held weapon, if the model supports this animation
Added new command bindlist
for display current keybinds
August 27, 2023
Contributor of tests and ideas 🚀 New Feature
Added new command r_cleardecals
🐛 Bug Fix
Fixed a bug with ConVar r_fullbright
in multiplayer
July 4, 2023
Contributor of tests and ideas
Contributor of tests and ideas 🚀 New Feature
Implemented extended HUD Radar
hud_radar
hud_radar_alpha
hud_radar_locked
hud_radar_mapscale
hud_radar_scale
hud_radar_square
hud_radar_showhealth
hud_radar_shownames
hud_radar_showtracks
hud_radar_objectives
hud_radar_map_shadecolor
hud_radar_map_outlinethickness
hud_radar_map_outlinecolor
hud_radar_fgcolor
hud_radar_bgcolor
December 11, 2022
Contributor of tests and ideas 🚀 New Feature
Reworked precache-system, fixed issue about Texture Overflow MAX_GLTEXTURES
Added new ConVar for AWP
cl_crosshair_sniper_width
cl_bob_sniper
cl_bobup_sniper
cl_bobcycle_sniper
Reworked ConVar cl_minmodels
, now minmodels will be work even are missing in precache models